3D Architectural Visualization Project From Start to Finish Book
| Modeling Materials Unwrap UVW Texture Painting Day & Night Lighting | Animation Particle Systems Forces and Deflectors Cloth Reactor | Compositing |
This book will be applicable for all skills levels. The material will be presented in an way that is engaging for advanced users and explicatory enough for beginners. For example, during an exercise to loft a wall, the instructions will tell the user the path of where the loft feature can be found and the exact button and settings that will need to be clicked, but it will not spend valuable time explaining all the remaining settings not used and all of the additional considerations with the loft that are explained in our 'Beginner to Intermediate' book. However, important considerations will be mentioned at times (at least during the first use of a feature), even if the same material is highlighted in a previous book.
This book will incorporate the use of V-Ray but the vast majority of the book will present material that does not require the use of V-Ray. Approximately 10% of the book will explain V-Ray specific features and procedures.
The ultimate goal of the book is to transfer knowledge of as many features and procedures as possible while showing how to create one amazing project. We are completely confident that readers of all skill levels will agree that this book meets its goal.
Labels: 3d project process, 3ds max, book, finish, project, start, Vray








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